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Tines projects are created in the Tine Bech Studio in South East London, where she collaborates with programmers, electronic engineers, fabricators, and architects in the creative process. Tine also speaks at conferences across the world.

Tine Bech Studio strives to create experiences that consider culture, audience interaction, and physical space. We use technology and play and game making to engage people with each other and with places. Our work fits public spaces, museums and galleries, light festivals, private sector workspaces, and private homes. We believe culture creates communities and that art is for anyone and that art belongs everywhere.

The studio creates:
  • Work that create connections between people, places, and objects
    • Interactive art that surprises and intrigues audiences
    • Public art that uses the cities urban infrastructure
    • Digital projects that is defined by both a strong visual and sculptural presence
    • Stunning Light Installations
    • Participation - designing with people rather than for people.
    • Playable Cities (smart cities – sharing cities) projects that explore how culture, technology and play can shape the future of our cities
    • Playful interactions and social game making.

Tine has extensive practical and theoretical (PhD) experience in creating social interaction as well as an understanding of why we play and how we play, including how to create:
  • Interactive art and digital games that are enjoyed irrespective of whether there are one, or more, people participating.
    Work that invites both adult and children to play
    Ambient interaction - subtle invitations to play
    Sensor based environments that invite movement
    Interfaces that are easy to navigate but still allow for spontaneity
    The differences in creating interaction for public spaces and for cultural spaces
    Why the invitation to play can bridge the gap between active and passive participation.
"A major hit in the city…Stunning"
"Thank you so much for your stunning work at Reykjavik City Hall. Its fantastic, people love it, so do I. Its a major hit in the city and we are so proud to have had you here as part of the first light festival."
- Ingi Thor Jónsson, Reykjavík City Hall
"Experience shared and celebrated"
"Tine has the platform to become a leading light in a new wave of artists whose currency is experience, shared and celebrated. She has the potential to create experiences where participation, interaction and sharing have impacts on people and places that revitalize civic life."
- Professor Jonathan Dovey
"Everything is secretly alive"
“Everything is secretly alive in Tine Bech’s work: shoes, bridges, streetlights, balloons and coloured blobs. They hum and react with a playful anthropomorphic life that is liable to take you by surprise. Boundless in Space is a pink blob looking a little like a cushion on wheels that moves and clicks when you come close to it. Echidna is a black wiry sculpture, emitting sounds in response to your touch, which was inspired by the Australian hedgehog of the same name. Coloured lights are activated as people pass on the bridge beneath in Tracing Light. A large red blob accompanies the artist on a bicycle tour of Toronto Island in another work. And in Mememe, visitors move around in flamboyant sculptural shoes creating sound compositions in a gallery space. Bech’s sculptures and installations are full of bright colours evoking sunlight and playgrounds.”
- Tracey Warr, Watery Looks, visiting artist exhibition, Catalogue.
"You are not a distant observer"
"In the encounter with Mememe you are not a distant observer, but an active participant, and soundless, invisible surveillance is replaced by noisy play, freedom and movement. This constitutes a break with formalistic views of art, according to which the surroundings and the context are not especially important to the aesthetic and subjective appreciation of art. In the case of Mememe, it is precisely the performative relationship between work, viewer and space that seems to be the all-important starting point for the creation of meaning. It establishes a visual and auditive dialogue between work and audience, a dance between technology, art and man. Mememe proposes a phenomenological appreciation of art that activates the whole body and all the senses - where the artwork becomes something more than just a visual and intellectual experience."
- Annette Damgaard, Curator, Marie Nipper, Writer and Thorsten Sadowsky, Director Aarhus Contemporary Art Centre, Catalogue Mememe, On the Edge.
"An unforgettable and unique experience"
We have been working collaboratively with artists since the late 1990s and these have usually been very memorable experiences. But I doubt anything will surpass the reactions to your artwork last night. This not only enabled our research ideas to be embodied in a very creative physical form, they also led to extraordinary levels of engagement from the general public, academics and students. I cannot thank you enough for the way you listened to our needs and aspirations, and then were able to create such an unforgettable and unique experience.
Clive Holtham, Professor of Information Management and Director of Learning Laboratory, Cass Business School, City University London
" really enjoyed the active and playful approach"
I really enjoyed the active and playful approach to thinking about learning, and learning spaces of the future - a refreshing and stimulating alternative to sitting in a room with a pile of post-its!'
Dr Sara Jones, CASS Business School, London.
It is the kind of interactive event or game that makes you feel closer to complete strangers
It was a nice opportunity to participate in such a wonderful event. I had a great time as a Rainbow Maker gatekeeper and hope it will play in many cities around the world. It is the kind of interactive event or game that makes you feel closer to complete strangers. It brings the good in everyone out and shows we still play as adults (when we are amused by the same kind of things children love)
Alejandro Aspinwall, Doctoral Researcher, University of Manchester.
Just astonishing!
Wow, the work ‪Tine Bech is doing with light, architecture & play is just astonishing!
Mathias Poulsen, CounterPlay.
"Tine is renowned for her amazing public artworks"
"Tine is renowned for her amazing public artworks that pop up in unexpected places. From bridges that light up as people pass over them, to live events where communities swim in clouds of Olympic colours, to battles on bikes, her works actively challenge our common assumptions about art, public space and participation. Her practice explore the relationship between play and public space, including the importance of the invitation, encouraging audiences to move from looking to doing, and the kinds of play that can be initiated through interactive artwork."
- Victoria Tillotson iShed Producer, Watershed.
"Where does the body end?"
"Where does the body end and where does our surrounding world begin? These were the two questions that resounded inside my head after seeing Tine Bech's interactive sound installation 'Floating Field 2'

...It is the weightlessness of the sculptural construction that makes the work sensitive to the slightest influence. This sensitivity is important as it highlights that the body is capable of affecting the world, without being in direct contact with it. The installation signifies the bodies indefinable boundaries; there is a life between body and world that is not immediately intelligible. In other words Tine Bech unites body and world in a formless intersection on the edge form.

...In a way the installation almost has Buddhist elements in the way it attempts to go beyond the classic dualistic dichotomy: Body and Mind are interdependent. Hans Christian Andersen wrote about this 200 years ago and Tine Bech now re-ignites the debate - in case anyone should have forgotten the old poet."
Rene Lundgaard, Floating Field 2, Review.
"Seriously beautiful"
"This summer hit is DCRC's Tine Bech's Big Swim project. Have a look at the lovely video of folks swimming in the unique colour mists that Tine created for the work. A triumph of health and safety. See also her new interactive teapot - I know, how interactive do you want a teapot to be ? But, like all Tine's work, it's seriously beautiful."
- Professor Jon Dovey, DCRC blog.
"A slightly disorienting dream"
"It was one of the most successfully interactive art works I have been to, and I've been to a few over the years. Not only did you transform a vast area but also you shifted the way the whole space was treated as well as experienced. It was beautiful to swim in a slightly disorienting dream of fog and light for an array of reasons. For as start the fog heightened the awareness of (moonlit) wave and water by disrupting the swimmer's vision, but also by endowing her with a comfortable anonymity…"
- Althea Greenan about Purple Membrane, Camberwell Arts Festival.